Computational Thinking is the thought processes involved in formulating a problem and expressing its solution in such a way that can effectively be carry out. Computational Thinking is the 21st century fundamental skills for everyone. It is a collection of diverse techniques resulted from the nature of computing. The idea of computational thinking was popularized by J. Wing (Communication of the ACM, vol. 9 no. 3, 2006), she labels it an “attitude and skill set” that everyone can learn and use. The emphasis is on solving problems by exploiting the fundamental concepts of computer science as decomposition, pattern recognition, abstraction and algorithm design.
In today’s ubiquitously connected world surrounded by the culture of smart computational devices, digital pedagogy is the best way that computational thinking can be addressed. Digital pedagogy is a learning paradigm that can enhances creativity such that learners can develop their own knowledge by discovery and innovation in a “learning by doing” approach. Digital pedagogy can develop a personalized and collaborative learning environment in an attractive and intuitive way that can motivate learners.
We intend to present fundamentals of the digital pedagogy in constructivism approach and look over the attitude of Seymour Papert, a pioneer in computer education, and going through his ideas as “how computers may affect the way people think and learn” as fundamentals of the digital pedagogy. We will present the the four steps of computational thinking process enriched by a playground for hands on experiences.
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COMPUTATIONAL THINKING WORKSHOP
BARCELONA / DECEMBER 13, 2016 16 : 00
BY YAHYA TABESH
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COMPUTATIONAL THINKING
WORKSHOP
Session 1:
Introduction to Problem Solving Techniques
Problems and solutions
Session 2:
Introduction to Algorithms
Problems and solutions
Yahya Tabesh is a visiting scholar at Stanford University and distinguished faculty of the Sharif University of Technology (Tehran, Iran). Yahya served as the chairman of the department of Mathematical Sciences at Sharif for several years. He was also director of Math and Computer Olympiads in Iran. A pioneer in developing math house and schoolnet, he is also responsible for developing mathematics textbooks and curriculum development for high school students as a member of the high council of educational reform in Iran. Dr. Tabesh also served as director of the Computing Center at Sharif University. He also did research in computational linguistics and was a leader in developing Farsi under the Unicode standard. He also used to be member of the high council of informatics in Iran for 10 years. He is also co-founder of seven startups.
He won the Erdős international award in 2010 for his sustained and distinguished contribution to the enrichment of math education.
Dr. Tabesh currently is working on cognitive learning system at Stanford to develop an online interactive learning engine, he is also active at Polyup Inc. as a co-founder.
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