SUBMIT
Tech Heart
Harbour.Space University

RESERVE MY SPOT

Anton Repponen is a former Global Creative Director at Fi (Fantasy Interactive) where he collaborated with a very talented team of designers, developers and ux designers for 8+ years. He was responsible for delivering creative solutions for clients such as Google, USA Today, HTC, Microsoft, Nintendo, Porsche and Sony to name a few. Anton has been honored by the multiple awards and recognition for the work he has done for clients as well as for his personal work and received awards such as The FWA Awards, Cannes Cyber Lion, Webbys, Society of News Design, .NET Award etc.).

In 2014, he together with Irene Pereyra formed a Brooklyn based design studio under the name of "Anton & Irene" where they currently do client and personal projects of different scale and variety. Anton is a frequent guest speaker at various industry conferences including SXSW, OFFF, FITC, Adobe Live, and held workshops at Strelka Institute in Moscow, Hyper Island in Sweden and The Design Academy in Eindhoven to name a few. His personal works have been published in Fast Company and Taschen’s Books and have received the prestigious Red Dot “Best of the Best” Award.

• What is interactivity and how it works?

• Learn what type of interactivity is helpful and can improve day-to-day life?

• Ideate on creating interactions for sociability

• Learn how to ideate and put together concepts quickly

SKILLS:

- Interaction Design

Managing/Directing team of designers

User Experience

- Information Architecture

- Concepting

- Pitch Work

- Portals

- Web Apps and Tool

- Campaign and Microsites

- Human Computer Interaction

- Photography & photo retouch

- Illustration

- Iconography

- Typography

DATE: 29 Jul - 16 Aug, 2019

DURATION: 3 Weeks

LECTURES: 3 Hours per day

LANGUAGE: English

LOCATION: Barcelona, Harbour.Space Campus

COURSE TYPE: Offline

WHAT YOU WILL LEARN
COURSE OUTLINE
ABOUT ANTON
BIBLIOGRAPHY
HARBOUR.SPACE 

CREATING AND APPLYING INTERACTIVITY

We live at the time where the world around us becomes more and more “digitally” interactive. Not only on the screens that we all have in our pockets, but in physical environments as well.

Technologies evolved so fast and became more and more accessible to mass markets and regular users. At some point in our lifetime, a little over 30 years ago, not everyone had the ability to get money out of an ATM, instead you had to physically go into the bank. You couldn't track your weekend run without sophisticated technology, and when you traveled you had a physical paper map in your pocket that didn’t tell you exactly where you were, no matter how many times you asked. 

And even in more recent times you couldn't book a flight without visiting a travel agency or find a long lost high school friend that you haven’t seen in a long time. Nobody heard of AirBnB, Uber, Amazon or a car that can be more aware of a situation on the road and even make certain decisions. In the same way that industrial design has changed our everyday lives whether we are at home, at work or commuting, interaction design is shaping our lives today.

ANTON REPPONEN
RESERVE MY SPOT

We offer innovative university degrees taught in English by industry leaders from around the world, aimed at giving our students meaningful and creatively satisfying top-level professional futures. We think the future is bright if you make it so.

HARBOUR.SPACE UNIVERSITY

DATE: 29 Jul – 16 Aug, 2019

DURATION:  3 Weeks

LECTURES: 3 Hours per day

LANGUAGE: English

LOCATION: Barcelona, Harbour.Space Campus

COURSE TYPE: Offline

CREATING
AND APPLYING INTERACTIVITY

Session 1

- Discussion No1: what makes good interactivity (positive, utilitarian and negative interactivity)
Types of input
- Discussion No2: Creating the brief for conceptual project
Final brief for conceptual project 1

Session 2

Applying interactivity lecture
Practical hand-on design workshop on Project 1

Session 3-7

Practical hand-on design workshop on Project 1

Session 8

Final presentation of Project 1

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