INTRO TO MOTION DESIGN
PO-CHEN CHIA
We offer innovative university degrees taught in English by industry leaders from around the world, aimed at giving our students meaningful and creatively satisfying top-level professional futures. We think the future is bright if you make it so.
Combinatorics and graph theory lay at the heart of discrete mathematics and computer science. In the course, we begin with a brief review of the fundamentals of combinatorics---counting, permutations, binomial coefficients, and the pigeonhole principle---and then devote most of the course to the fundamentals of graph theory. We cover the most common definitions and ideas of graph theory, proving important theorems and introducing important algorithms, but mostly aiming to simply establish the common language of discrete mathematics and computer science.
Po is an animator, motion designer, and illustrator based in New York City. He loves to bring inanimate things to life at any scale, whether it’s an animated short, or a looping gif.
After four years at the digital creative agency B-Reel, he has recently jumped into the freelance world.
Over the years, Po has solved problems through design and motion with clients such as MTV, Oscar Health, Google, Facebook, Squarespace, National Geographic, American Express, Android Wear, SYFY and more.
Besides making things move, Po is a small time art collector and big time podcast enthusiast.
• Introduce students to the fundamentals of animation and train them to think like an animator
• Students will learn to problem solve with animation and demonstrate appropriate use of visual design principles
• Students will experiment with a variety of animation techniques
• Students will examine the history of Motion Design/ Animation/ Film
• Students will document their process and be able to explain their conceptual development
SKILLS:
- Animation
- Film
- Storyboarding
- Art Direction
- Graphic Design
- Visual Effects
- Cinema 4D
- Illustrator
ABOUT PO
HARBOUR.SPACE
WHAT YOU WILL LEARN
DATE: 25 Nov - 13 Dec, 2019
DURATION: 3 Weeks
LECTURES: 3 Hours per day
LANGUAGE: English
LOCATION: Barcelona, Harbour.Space Campus
COURSE TYPE: Offline
HARBOUR.SPACE UNIVERSITY
DATE: 25 Nov - 13 Dec, 2019
DURATION: 3 Weeks
LECTURES: 3 Hours per day
LANGUAGE: English
LOCATION: Barcelona, Harbour.Space Campus
COURSE TYPE: Offline
All rights reserved. 2018
COURSE OUTLINE
Session 1-5
• Intro
• A brief history of Motion Design
• Motion Design breakdown
• Animation principles
• Intro to After Effects
• Storyboarding / sketching
• Working with audio
• Documenting process
• Project 1: Color Organ
Session 11-15
• Proper ways of critiquing animation
• Applying animation to UI / UX
• Motion History continued
• Case studies
• Different kinds of deliverables
• AE to code with Lottie
• Project 3: UI Animation
Session 6-10
• Design for motion
• Editing techniques
• Motion History continued
• Kinetic typography
• Motion analysis
• Working with images and textures
• Workflow between After Effects and other softwares
• Project 2: Transitions
BIBLIOGRAPHY
Motion design is a discipline that takes traditional graphic design principles and applies them to video production, through the use of animation and visual effects. From analog experimental films of the 1920s, to the computer generated media we see today, the development of motion design has always been tied to development in technology.
Motion design evolves in tangent with emerging tech - apps, digital products, augmented and virtual reality. It is an exciting field that combines those same basic animation principles with new cutting-edge technologies.
Motion design is a discipline that takes traditional graphic design principles and applies them to video production, through the use of animation and visual effects. From analog experimental films of the 1920s, to the computer generated media we see today, the development of motion design has always been tied to development in technology.
Motion design evolves in tangent with emerging tech - apps, digital products, augmented and virtual reality. It is an exciting field that combines those same basic animation principles with new cutting-edge technologies.