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INTRO TO MOTION DESIGN
PO-CHEN CHIA

We offer innovative university degrees taught in English by industry leaders from around the world, aimed at giving our students meaningful and creatively satisfying top-level professional futures. We think the future is bright if you make it so.

Combinatorics and graph theory lay at the heart of discrete mathematics and computer science. In the course, we begin with a brief review of the fundamentals of combinatorics---counting, permutations, binomial coefficients, and the pigeonhole principle---and then devote most of the course to the fundamentals of graph theory. We cover the most common definitions and ideas of graph theory, proving important theorems and introducing important algorithms, but mostly aiming to simply establish the common language of discrete mathematics and computer science.

Po is an animator, motion designer, and illustrator based in New York City. He loves to bring inanimate things to life at any scale, whether it’s an animated short, or a looping gif.
After four years at the digital creative agency B-Reel, he has recently jumped into the freelance world.  

Over the years, Po has solved problems through design and motion with clients such as MTV, Oscar Health, Google, Facebook, Squarespace, National Geographic, American Express, Android Wear, SYFY and more.

Besides making things move, Po is a small time art collector and big time podcast enthusiast.

• Introduce students to the fundamentals of animation and train them to think like an animator

• Students will learn to problem solve with animation and demonstrate appropriate use of visual design principles

• Students will experiment with a variety of animation techniques

• Students will examine the history of Motion Design/ Animation/ Film

• Students will document their process and be able to explain their conceptual development

SKILLS:

- Animation

- Film

- Storyboarding

- Art Direction

- Graphic Design

- Visual Effects

- Cinema 4D

- Illustrator


ABOUT PO
HARBOUR.SPACE 
WHAT YOU WILL LEARN
RESERVE MY SPOT

DATE: 5 Nov - 23 Nov, 2018 

DURATION: 3 Weeks

LECTURES: 3 Hours per day

LANGUAGE: English

LOCATION: Barcelona, Harbour.Space Campus

COURSE TYPE: Offline

HARBOUR.SPACE UNIVERSITY

RESERVE MY SPOT

DATE: 5 Nov - 23 Nov, 2018

DURATION: 3 Weeks

LECTURES: 3 Hours per day

LANGUAGE: English

LOCATION: Barcelona, Harbour.Space Campus

COURSE TYPE: Offline

All rights reserved. 2018

Harbour.Space University
Tech Heart
COURSE OUTLINE

Session 1-5

 Intro
 A brief history of Motion Design
 Motion Design breakdown
Animation principles
 Intro to After Effects
 Storyboarding / sketching

Working with audio
 Documenting process
 Project 1: Color Organ

Session 11-15

 Proper ways of critiquing animation
 Applying animation to UI / UX
 Motion History continued
Case studies
 Different kinds of deliverables
 AE to code with Lottie

Project 3: UI Animation

Session 6-10

 Design for motion
 Editing techniques
 Motion History continued
Kinetic typography
 Motion analysis
 Working with images and textures

Workflow between After Effects and other softwares 
 Project 2: Transitions

INTRO TO
MOTION DESIGN

BIBLIOGRAPHY

Motion design is a discipline that takes traditional graphic design principles and applies them to video production, through the use of animation and visual effects. From analog experimental films of the 1920s, to the computer generated media we see today, the development of motion design has always been tied to development in technology. 

Motion design evolves in tangent with emerging tech - apps, digital products, augmented and virtual reality. It is an exciting field that combines those same basic animation principles with new cutting-edge technologies.

Motion design is a discipline that takes traditional graphic design principles and applies them to video production, through the use of animation and visual effects. From analog experimental films of the 1920s, to the computer generated media we see today, the development of motion design has always been tied to development in technology. 

Motion design evolves in tangent with emerging tech - apps, digital products, augmented and virtual reality. It is an exciting field that combines those same basic animation principles with new cutting-edge technologies.

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