SUBMIT

RESERVE MY SPOT

Ron Wilde is a user experience designer and educator. He founded gap'cork in 2009, a design company specialising in product strategy, UX/UI, visual design and mobile.

Ron teaches user experience design at General Assembly, Noble Desktop, & the Zahn Innovation Center. He is an adjunct professor for the Interaction Design Masters Program at Harbour.Space University.

Clients: Samsung, AT&T, Verizon, Simon & Schuster, Public Consulting Group, Friends of The High Line, PlayMada, Kinetic

The primary objective is for students to learn to create design solutions quickly within given constraints. Students will:

• Learn to design quickly based on a looming deadline

• Learn to implement creative solutions to design problems

• Learn to identify critical tasks & associated goals a user needs to complete


• Learn how to define product scope based on time, budget, and available resources

• Learn to create user flows & customer journeys

• Learn to define a content strategy

• Learn to organise content to inform design

• Learn to create universal interaction patterns that inform navigation & interaction patterns

• Learn to create a prototype that helps achieve the primary user goals

• Learn how to apply feedback and further iterate on the design and prototype

SKILLS:

- User Experience

Web Design

- Digital Strategy

User Interface Design

- Social Media Marketing

DATE: 15 Oct - 2 Nov, 2018

DURATION: 3 Weeks

LECTURES: 3 Hours per day

LANGUAGE: English

LOCATION: Barcelona, Harbour.Space Campus

COURSE TYPE: Offline

WHAT YOU WILL LEARN
COURSE OUTLINE
ABOUT RON
BIBLIOGRAPHY
HARBOUR.SPACE 

USING TIME EFFECTIVELY: DESIGNING FOR DEADLINES

The module will explore the core processes used to create engaging and delightful user experiences. Students will develop solutions to several problems, while working within a set of design constraints. 

The module will build on concepts related to identifying and understanding what people need from the products we design, and how best to effectively communicate those needs through effective organisation and design principles.

Students will implement a “user experience toolkit” including concepts related to problem framing, product requirements, information architecture, user flows, wireframes, prototyping and user testing. By the end of the module, students will have created deliverables for five design exercises using the techniques described above.

RON WILDE
RESERVE MY SPOT

We offer innovative university degrees taught in English by industry leaders from around the world, aimed at giving our students meaningful and creatively satisfying top-level professional futures. We think the future is bright if you make it so.

HARBOUR.SPACE UNIVERSITY

DATE: 20 Aug – 7 Sept, 2018

DURATION:  3 Weeks

LECTURES: 3 Hours per day

LANGUAGE: English

LOCATION: Barcelona, Harbour.Space Campus

COURSE TYPE: Offline

USING TIME EFFECTIVELY: DESIGNING FOR DEADLINES

Session 2

Design challenge 1, part 1

Session 3

Design challenge 1, part 2

SHOW MORE

Session 1

Introductions & module overview

All rights reserved. 2018

Harbour.Space University
Tech Heart

Session 4

Case-study

This course is about the “content” in “content marketing.” Students will become storytellers, learning to translate the elements of a compelling story to a content marketing campaign.   

Assignments will focus on writing, editing, content planning, and qualitative measurement. Students will work individually and collaboratively to build digital content marketing campaigns, finishing the course with a Plan of Action they can put in place for their own entrepreneurial endeavors.

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